Post by latimerblaize on Dec 7, 2016 21:25:43 GMT
Name: Latimer Blaize
Defining Aspect: Curious Doppelganger Writer
Ambition Aspect: Keep a Record of It All
Background Aspect: History is in the Family
Conviction Aspect: Find a New Home
Disadvantage Aspect: Help Save Everyone
Exceptional Skill Aspect: New Face Different Person (Deception)
Foe Aspect: "You Wrote What About Me?" (Empathy.)
Gear Aspect: Hard Leather Book. (Knowledge)
Help Aspect: Bibliophile Nerds (Persuasion)
Inferior Skill Aspect: Down On Their Luck (Resources)
Agility: 2 Endurance: 2 Perception: 2 Strength: 2
Craft: 2 Knowledge: 2 Reasoning: 3 Willpower: 2
Deception: 3 Empathy: 2 Persuasion: 1 Resources: 1
Manipulation: Metabolic: 3 Sensitive:
Expert Advantages:
Occultist: You gain a +1 bonus on all Knowledge rolls regarding psychic abilities such as magic, shaping, channeling, talents, minor races, entities and so on. This bonus may apply to Declarations as well.
Book Worm: Gain a +2 bonus on all rolls to research information about a specific person, place or thing using a library.
Precise Memory: +2 bonus on rolls to recall information you have previously seen or heard.
Heroic Advantages:
I’ve got Just the Thing: “Always be prepared.”
Doppelganger:
Activation Difficulty: Metabolic 6
Power Tricks:
Activation Difficulty: None or Ability Difficulty 4
Physical Stress: OOOO Mental Stress: OOOOO Social Stress: OO
Refresh: 3
History: Backstory approved via PM
Power Advantages:
Doppelganger
Activation: Metabolic Difficulty 6
Activation Time: Free Action
Duration: Permanent unless conditions are met.
• +1 (Quick Change): It takes you only a single round to change from one form to another.
• +1 (Instant Transformation): You can shift between forms as a Free Action.
• +1 (Mentality Shift): When shifting Ability ranks to define your new form, you may adjust up to three ranks of Mental or Social Abilities instead of just Physical Abilities.
• +1 (Gender Shift): You can change your gender as well as your other features.
• +1 (Species Seeming): With this benefit a doppelganger would be able to effectively impersonate the small differences in species that have a similar appearance. They will not, however, duplicate any Advantages or Aspects connected to that species. So a fake sidhe would still lack the uncanny perfection that race is known for, nor would a fake succubus have the empathic portion of a succubi’s nature. This can only allow you to impersonate species with the same basic physical structure as you. A human can impersonate lemurians, succubi, sidhe, Demons, Gods and so on because they all share the same basic structure. They cannot impersonate Ravens, wolfen or some gargoyles because of the differences in form.
• +1 (Change Mastery): Your Metabolic is +2 for use with this Power. This may be taken twice by characters of Ring 8 and three times by characters of Ring 4 or lower.
• [-1] (Weakness): Latimer is allergic to olives and wherever and type of olive or olive oil touches him it forces Latimer to lose the shift.
Power Tricks
Activation: None or Ability Difficulty 4
Activation Time: Simple Action
Defining Aspect: Curious Doppelganger Writer
Ambition Aspect: Keep a Record of It All
Background Aspect: History is in the Family
Conviction Aspect: Find a New Home
Disadvantage Aspect: Help Save Everyone
Exceptional Skill Aspect: New Face Different Person (Deception)
Foe Aspect: "You Wrote What About Me?" (Empathy.)
Gear Aspect: Hard Leather Book. (Knowledge)
Help Aspect: Bibliophile Nerds (Persuasion)
Inferior Skill Aspect: Down On Their Luck (Resources)
Agility: 2 Endurance: 2 Perception: 2 Strength: 2
Craft: 2 Knowledge: 2 Reasoning: 3 Willpower: 2
Deception: 3 Empathy: 2 Persuasion: 1 Resources: 1
Manipulation: Metabolic: 3 Sensitive:
Expert Advantages:
Occultist: You gain a +1 bonus on all Knowledge rolls regarding psychic abilities such as magic, shaping, channeling, talents, minor races, entities and so on. This bonus may apply to Declarations as well.
Book Worm: Gain a +2 bonus on all rolls to research information about a specific person, place or thing using a library.
Precise Memory: +2 bonus on rolls to recall information you have previously seen or heard.
Heroic Advantages:
I’ve got Just the Thing: “Always be prepared.”
Doppelganger:
Activation Difficulty: Metabolic 6
Power Tricks:
Activation Difficulty: None or Ability Difficulty 4
Physical Stress: OOOO Mental Stress: OOOOO Social Stress: OO
Refresh: 3
History: Backstory approved via PM
Power Advantages:
Doppelganger
Activation: Metabolic Difficulty 6
Activation Time: Free Action
Duration: Permanent unless conditions are met.
• +1 (Quick Change): It takes you only a single round to change from one form to another.
• +1 (Instant Transformation): You can shift between forms as a Free Action.
• +1 (Mentality Shift): When shifting Ability ranks to define your new form, you may adjust up to three ranks of Mental or Social Abilities instead of just Physical Abilities.
• +1 (Gender Shift): You can change your gender as well as your other features.
• +1 (Species Seeming): With this benefit a doppelganger would be able to effectively impersonate the small differences in species that have a similar appearance. They will not, however, duplicate any Advantages or Aspects connected to that species. So a fake sidhe would still lack the uncanny perfection that race is known for, nor would a fake succubus have the empathic portion of a succubi’s nature. This can only allow you to impersonate species with the same basic physical structure as you. A human can impersonate lemurians, succubi, sidhe, Demons, Gods and so on because they all share the same basic structure. They cannot impersonate Ravens, wolfen or some gargoyles because of the differences in form.
• +1 (Change Mastery): Your Metabolic is +2 for use with this Power. This may be taken twice by characters of Ring 8 and three times by characters of Ring 4 or lower.
• [-1] (Weakness): Latimer is allergic to olives and wherever and type of olive or olive oil touches him it forces Latimer to lose the shift.
Power Tricks
Activation: None or Ability Difficulty 4
Activation Time: Simple Action